Thanks, after skimming through these tutorials I think I can learn opengl. But I don't get how I can make 2D games using opengl? All these tutorials are about 3D, I was hoping I could benefit from opengl, the performance boost and that when I start getting into 3D I already know basically the syntax and stuff.
EDIT: I'm sort of interested in GLFW. Would it be wise to use GLFW for actual games? For sound I could go ahead and learn OpenAL, etc. Also, I really am interested in trying to make a few drawings in 2D. An example would be nice if possible, or maybe a tutorial?
EDIT2: Can someone please help me distinguish between GLFW and GLEW? I see that they can work together but I'm having a hard time distinguishing.