If you've already got an Android game, then porting it to Ouya isn't much work. Seeing it's new, you'll be competing in a very small market (like when the iPhone was new and booming) so maybe you'll get some decent sales.
Like any business question, run the numbers on your costs and your possible benefits. For someone who's already supporting Android, it might be a win.
In the great tradition of Old El Paso, why not support Steam, and Ouya, and Google Play, and the iPhone App Store, and...
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#1Hodgman
Posted 09 February 2013 - 07:58 PM
If you've already got an Android game, then porting it to Ouya isn't much work. Seeing it's new, you'll be competing in a very small market (like when the iPhone was new and booming) so maybe you'll get some decent sales.
Like any business question, run the numbers on your costs and your possible benefits. For someone who's already supporting Android, it might be a win.
Like any business question, run the numbers on your costs and your possible benefits. For someone who's already supporting Android, it might be a win.