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#Actualarroyjose

Posted 10 February 2013 - 11:13 AM

If anyone could me help with this, I would really appreciate it.  What are the necessery steps to get VS2012 to work with the DX11 June SDK?

 

I started reading the book "3D Game Programming with DirectX 11" yesterday.  The book uses vs2010, but I have a license of vs2012 and would rather use the latter instead.  I followed the instructions given by the author in a blog post.  The problem is that I can build an example solution, but the program crashes once I run it.


#1arroyjose

Posted 10 February 2013 - 11:09 AM

If anyone could help on this, I would really appreciate it.  What are the necessery steps to get VS2012 to work with the DX11 June SDK?

 

I started reading the book "3D Game Programming with DirectX 11" yesterday.  The book uses vs2010, but I have a license of vs2012 and would rather use the latter instead.  I followed the instructions given by the author in a blog post.  The problem is that I can build an example solution, but the program crashes once I run it.


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