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#Actualrouncer

Posted 12 February 2013 - 09:02 AM

so it is in development, i thought it was a good idea.

 

I will implement, but what I do will simpler than this and just record brush strokes on the surfaces on the triangles and raster them with flat coloured triangles, i figure itll give me something similar to hand made cell shading, big brushstrokes would be for ambient occlusion, small tight strokes for inbetween bricks and things. (im actually 60% artist 40% programmer)

 

Will be back with a post if i get anywhere with it. smile.png


#1rouncer

Posted 12 February 2013 - 08:44 AM

so it is in development, i thought it was a good idea.

 

I will implement, but what I do will simpler than this and just record brush strokes on the surfaces on the triangles and raster them with flat coloured triangles, i figure itll give me something similar to hand made cell shading, big brushstrokes would be for ambient occlusion, small tight strokes for inbetween bricks and things.

 

Will be back with a post if i get anywhere with it. :)


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