Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


#ActualOlof Hedman

Posted 12 February 2013 - 09:31 AM

Looks much better, but there is still some weird mismatches in the horizontal lines as you go up the tower.

Above the eye level, the curves should turn up, not down, and below eye levels, all lines should turn down, a few of the tiles go the wrong way, and the roof too.

If you want your eyelevel to be above the roof, all horizontal lines should bend down.


#3Olof Hedman

Posted 12 February 2013 - 09:30 AM

Looks much better, but there is still some weird mismatches in the horizontal lines as you go up the tower.

Above the eye level, the curves should turn up, not down, and below eye levels, all lines should turn down, a few of the tiles go the wrong way, and the roof too.


#2Olof Hedman

Posted 12 February 2013 - 09:27 AM

Looks much better, but there is still some weird mismatches in the horizontal lines as you go up the tower.

Above the eye level, the curves should turn up, not down, and below eye levels, all lines should turn down, a few of the tiles go the wrong way.


#1Olof Hedman

Posted 12 February 2013 - 09:25 AM

Looks much better, but there is still some weird mismatches in the horizontal lines as you go up the tower.

Above the eye level, the curves should turn up, not down.

As it is now, on the tower-part you have "below eye level", then "eye level", then a bit of "above eye level", but then "below eye level" again on the roof.


PARTNERS