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#ActualNoMonkey89

Posted 14 February 2013 - 03:22 AM

Thanks for your advice. I will definitly look into it.

Regards,

Kilian

 

Edit:

You recommended:

float texelSize = 1.0 / textureSize; //eg: 1.0 / 1024.0

 

What should I do if my texture is not square?


#1NoMonkey89

Posted 14 February 2013 - 03:19 AM

Thanks for your advice. I will definitly look into it.

Regards,

Kilian


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