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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

#ActualGKANG

Posted 14 February 2013 - 06:06 PM

Isn’t that contradictory with your original statement that during these little animations the player has no control?
This is supposed to be an automatic movement by the character, yes?

Sorry for the confusion, you're correct. I just tried to think of some example where the direction would basically choose an operator and an axis (+/-, y/x) and not necessarily hold its own value like your example seems to.

Khatharr thanks a ton for posting that class. I'll read over it a few times to make sure I understand.

#1GKANG

Posted 14 February 2013 - 06:06 PM

Isn’t that contradictory with your original statement that during these little animations the player has no control?
This is supposed to be an automatic movement by the character, yes?

Sorry for the confusion, you're correct. I just tried to think of some example where the direction would basically choose an operator and an axis (=/-, y/x) and not necessarily hold its own value like your example seems to.

Khatharr thanks a ton for posting that class. I'll read over it a few times to make sure I understand.

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