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#ActualLumz

Posted 17 February 2013 - 02:43 AM

I get this : 

error X3084: "numthreads(X, Y, Z)" attribute expected, where "X, Y, Z" are the dimensions of the thread group.

 

And yes, i've been turning around so much the shader's code that i simply forgot what i started with. After checking every single variable in several cbuffers i've noticed that only those with custom struct was unable to map correctly.

 

Btw : Thank you for your concern. I've been stuck on this for days.


#1Lumz

Posted 17 February 2013 - 02:42 AM

I get this : 

error X3084: "numthreads(X, Y, Z)" attribute expected, where "X, Y, Z" are the dimensions of the thread group.

 

And yes, i've been turning around so much the shader's code that i simply forgot what i started with. After checking every single variable in several cbuffers i've noticed that only those with custom struct was unable to map correctly.


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