1. So I guess my question is how much are game programmers usually involved in the content creation process?
2. Do I have better chance just postulating on level designer jobs?
3. Or to postulate on programmer and software engineer jobs and then try to work my way "from inside?"
1. A fair amount. A game designer rarely details a feature in so much detail that there's no room for interpretation. And then of course there are meetings, brainstorming, and just plain old conversation in which ideas are exchanged.
2. "Postulate":
- 1.to ask, demand, or claim.
- 2.to claim or assume the existence or truth of, especially as a basis for reasoning or arguing.
- 3.to assume without proof, or as self-evident; take for granted.
If you want to go for level design, start building a level design portfolio.
3. If you want to go for programmer, start building a programming portfolio. Do the job you say you want. That's a sure way to prove that you can do it.