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#ActualServant of the Lord

Posted 21 February 2013 - 11:00 AM

Your menus you have to make yourself, just like your combat, and your maps, and your everything else.

 

If you're working on a game, you probably already have a way to show animations for your enemies and your player.

Your animated menus are kindof like a "game" itself. Look up Easing for smoother movements.

 

You might get discouraged if you try to overreach yourself, but if take things one step at a time and break it down into steps, you'll have a greater chance of success:

1) Get button images on-screen, but that don't do anything.

2) Get the buttons click-able to trigger whatever they are supposed to trigger.

3) Get the buttons visibly animated when clicked.

4) Get the buttons animated movement-wise when clicked.

 

Do you know how to draw images on-screen? Start there!


#1Servant of the Lord

Posted 21 February 2013 - 11:00 AM

Your menus you have to make yourself, just like your combat, and your maps, and your everything else.

 

If you're working on a game, you probably already have a way to show animations for your enemies and your player.

Your animated menus are kindof like a "game" itself. Look up Easing for smoother movements.

 

You might get discouraged if you try to overreach yourself, but if take things one step at a time and break it down into steps, you'll have a greater chance of success:

1) Get button images on-screen, but that don't do anything.

2) Get the buttons click-able.

3) Get the buttons visibly animated when clicked.

4) Get the buttons animated movement-wise when clicked.

 

Do you know how to draw images on-screen? Start there!


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