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#ActualHodgman

Posted 21 February 2013 - 09:23 PM

Sorry if it seems harsh, but when faced with these kinds of questions, I always like to translate the question to another industry for some perspective:

Okay, so me and my brother are long time film-buffs and we'd like to direct the making of a animated short film, except we don't have skills in any part of the industry so we'd like to learn more about it without getting too specific.
Basically we want to write the story and direct the making of the film (how it looks and how it's edited) over the internet--like a very small virtual studio, except we're the boss men.
Does anyone think this is possible and if it is, what level of complexity of films do you think could be made in this fashion without actually getting all the volunteer actors, cinematographers, story-boarders, gaffers, etc, and their priceless equipment in the same room?

Okay, so me and my brother are long time lego collectors and we'd like to direct the making of a house, except we don't have skills in any part of the industry so we'd like to learn more about it without getting too specific.
Basically we want to draw the blueprints and direct the construction of the house (how it looks and how it's decorated) over the internet--like a very small virtual studio, except we're the boss men.
Does anyone think this is possible and if it is, what level of complexity of buildings do you think could be made in this fashion without actually face-to-face meetings with the volunteer brick-layers and their supply of free bricks?

Back on topic though, I'd suggest joining the industry in a junior QA role -- you often don't need many skills besides good communication, logical thinking and an interest in games to get that kind of job, and it will give you an inside perspective on how games are made, as well as direct access to programmers, artists and producers so you can see what they actually do.

#1Hodgman

Posted 21 February 2013 - 09:20 PM

Sorry if it seems harsh, but when faced with these kinds of questions, I always like to translate the question to another industry for some perspective:

Okay, so me and my brother are long time film-buffs and we'd like to direct the making of a animated short film, except we don't have skills in any part of the industry so we'd like to learn more about it without getting too specific.
Basically we want to write the story and direct the making of the film (how it looks and how it's edited) over the internet--like a very small virtual studio, except we're the boss men.
Does anyone think this is possible and if it is, what level of complexity of films do you think could be made in this fashion without actually getting a group in the same room?

Okay, so me and my brother are long time lego collectors and we'd like to direct the making of a house, except we don't have skills in any part of the industry so we'd like to learn more about it without getting too specific.
Basically we want to draw the blueprints and direct the construction of the house (how it looks and how it's decorated) over the internet--like a very small virtual studio, except we're the boss men.
Does anyone think this is possible and if it is, what level of complexity of buildings do you think could be made in this fashion without actually getting a group in the same room?

Back on topic though, I'd suggest joining the industry in a junior QA role -- you often don't need many skills besides good communication, logical thinking and an interest in games to get that kind of job, and it will give you an inside perspective on how games are made, as well as direct access to programmers, artists and producers so you can see what they actually do.

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