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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#ActualBornToCode

Posted 22 February 2013 - 01:11 AM

Rotate your camera using the center of the board as your pivot point. That way all the objects on the board including the board will rotate when the camera rotate. No need to rotate each individual pieces.


#2BornToCode

Posted 22 February 2013 - 01:11 AM

Rotate your camera using the center of the board as your pivot point. That way all the objects on the board including the board will rotate when the camera rotate.


#1BornToCode

Posted 22 February 2013 - 01:10 AM

Create a pivot that is position in the center of the board in world space. and rotate the camera around that point which in terms will rotate the board and all pieces relative to the pivot point.


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