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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#Actuallucky6969b

Posted 22 February 2013 - 03:08 AM

ehhhh! the meshes are rendered correcly, my very last problem being is that the z-axis is still pointing up.

My apologizes, I have skipped the rotation of Z axis at load time, rather, I did a 90 degrees flip in the X and -180 degrees in Z.

It looks really strange in the viewport in 3ds max. But I don't really mind. But I am not accustomed to Z-axis pointing up.

sad.png

Thanks

Jack


#1lucky6969b

Posted 22 February 2013 - 03:08 AM

ehhhh! the meshes are rendered correcly, my very last problem being is that the z-axis is still pointing up.

My apologizes, I have skipped the rotation of Z axis at load time, rather, I did a 90 degrees flip in the X and -180 degrees in Z.

It looks really strange in the viewport. But I don't really mind. But I am not accustomed to Z-axis pointing up.

:(

Thanks

Jack


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