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#ActualZero01

Posted 22 February 2013 - 04:08 PM

The terrain on the image below was created with unreal engine 3.

( http://www.unrealengine.com/files/features/Terrain_6.jpg )

 

How is it possible to generate such a well eroded terrain??

In the image stones (and rocks) alternates with soil heavily. What do you think? Are the stones on the path (in the middle) integrated in the heightmap? How is it easy possible to texture all the stones?


[attachment=13804:Unreal-Terrain_6.jpg]


#2Zero01

Posted 22 February 2013 - 03:34 PM

The terrain on the image below was created with unreal engine 3.

( http://www.unrealengine.com/files/features/Terrain_6.jpg )

 

How is it possible to generate such a well eroded terrain??

In the image stones (and rocks) alternates with soil heavily. What do you think? Are the stones on the path (in the middle) integrated in the heightmap? How is it easy possible to texture all the rocks?


[attachment=13804:Unreal-Terrain_6.jpg]


#1Zero01

Posted 22 February 2013 - 03:29 PM

The terrain on the image below was created with unreal engine 3.

( http://www.unrealengine.com/files/features/Terrain_6.jpg )

 

How is it possible to generate such a well eroded terrain??

In the image stones (and rocks) alternates with soil heavily. What do you think? Are the stones on the path (in the middle) integrated in the heightmap? How is it easy possible to texture all the rocks?

 


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