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#ActualCorvwyn

Posted 28 February 2013 - 05:42 AM

Disclaimer: I haven't really tried XNA, so some of my assumptions may be wrong. I code in C++/DirectX 11 myself.

 

Microsoft seem to be focusing on C++ a lot lately, especially the new C++11 standard. I don't know how this ties into Xbox 720 yet, but we might just find out in April.

 

Two devs from XNA/DirectX have written a library called DirectX toolkit. It contains a lot of the functionality from XNA (http://directxtk.codeplex.com/).

 

With the new C++11 standard I feel that C++ has become easier and safer to use. You don't need to use the old-style pointers, you can just use unique_ptr or shared_ptr .There are a lot of videos available on channel9 about the new features. The ones from Herb Sutter are particularily good. Here are two intro videos in case you're interested:

 

Bjarne Stroustrup: http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Keynote-Bjarne-Stroustrup-Cpp11-Style and

Herb Sutter: http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/C-11-VC-11-and-Beyond


#2Corvwyn

Posted 28 February 2013 - 03:42 AM

Disclaimer: I haven't really tried XNA, so some of my assumptions may be wrong. I code in C++/DirectX 11 myself.

 

Microsoft seem to be focusing on C++ a lot lately, especially the new C++11 standard. I don't know how this ties into Xbox 720 yet, but we might just find out in April.

 

Two devs from XNA/DirectX have written a library called DirectX toolkit. It contains a lot of the functionality from XNA (http://directxtk.codeplex.com/).

 

With the new C++11 standard I feel that C++ has become easier and safer to use. There are a lot of videos available on channel9 about the new features. The ones from Herb Sutter are particularily good. Here are two intro videos in case you're interested:

 

Bjarne Stroustrup: http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Keynote-Bjarne-Stroustrup-Cpp11-Style and

Herb Sutter: http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/C-11-VC-11-and-Beyond


#1Corvwyn

Posted 28 February 2013 - 03:40 AM

Disclaimer: I haven't really tried XNA, so some of my assumptions may be wrong. I code in C++/DirectX 11 myself.

 

Microsoft seem to be focusing on C++ a lot lately, especially the new C++11 standard. I don't know how this ties into Xbox 720 yet, but we might just find out in April.

 

Two devs from XNA/DirectX have written a library called DirectX toolkit. It contains a lot of the functionality from XNA (http://directxtk.codeplex.com/).

 

With the new C++11 standard I feel that C++ has become easier and safer to use. There is a large amount of videos available on channel9 about the new features. The ones from Herb Sutter are particularily good. Here are two intro videos in case you're interested:

 

Bjarne Stroustrup: http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Keynote-Bjarne-Stroustrup-Cpp11-Style and

Herb Sutter: http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/C-11-VC-11-and-Beyond


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