Hello,
I want to have my Init, Update, Draw and CleanUp functions all in different source files, so when the game gets larger I don't end up with long compiling times. Do I need to put every function in a different class, or do I create a class called for example Game and define the functions in different source files like this: Game::Init() etc.?
Thanks,
Have a nice day!
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#1Dennisvb
Posted 01 March 2013 - 02:44 PM
Hello,
I want to have my Init, Update, Draw and CleanUp functions all in different source files, so when the game gets larger I don't end up with long compiling times. Do I need to put every function in a different class, or do I create a class called for example Game and define the functions in different source files like this: Game.Init() etc.?
Thanks,
Have a nice day!
I want to have my Init, Update, Draw and CleanUp functions all in different source files, so when the game gets larger I don't end up with long compiling times. Do I need to put every function in a different class, or do I create a class called for example Game and define the functions in different source files like this: Game.Init() etc.?
Thanks,
Have a nice day!