Jump to content

  • Log In with Google      Sign In   
  • Create Account

14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

#ActualDennisvb

Posted 01 March 2013 - 02:45 PM

Hello,

I want to have my Init, Update, Draw and CleanUp functions all in different source files, so when the game gets larger I don't end up with long compiling times. Do I need to put every function in a different class, or do I create a class called for example Game and define the functions in different source files like this: Game::Init() etc.?
Thanks,
Have a nice day!

#1Dennisvb

Posted 01 March 2013 - 02:44 PM

Hello,

I want to have my Init, Update, Draw and CleanUp functions all in different source files, so when the game gets larger I don't end up with long compiling times. Do I need to put every function in a different class, or do I create a class called for example Game and define the functions in different source files like this: Game.Init() etc.?
Thanks,
Have a nice day!

PARTNERS