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#ActualSandman

Posted 02 March 2013 - 05:13 AM

Tumbleweed - a multi player storytelling game

1. Each player chooses a character from a preset list. These are the protagonists.

2. One player takes the role of director, controlling the character's interactions.

3. The remaining players suggest props using a scribblenauts style object dictionary. The director gets to choose which props are actually used.

4. The remaining players may also throw tumbleweed to indicate that they are bored or otherwise fed up with the current director. If enough tumbleweed is thrown, the directorship passes to a different player. The tumbleweed remains in the game and can be interacted with as any object.

5. Players have randomly assigned objectives to try and incorporate certain objects into the story. The story ends when one player acheives all objectives, or when the set is buried in tumbleweed.

6. Players score points for time spent as director, suggested props used, and objectives met.

#2Sandman

Posted 02 March 2013 - 04:50 AM

Tumbleweed - a multi player storytelling game

1. Each player chooses a character from a preset list. These are the protagonists.

2. One player takes the role of director, controlling the character's interactions.

3. The remaining players suggest props using a scribblenauts style object dictionary. The director gets to choose which props are actually used.

4. The remaining players may also throw tumbleweed. If enough tumbleweed is thrown, the directorship passes to a different player.

5. Players have randomly assigned objectives to try and incorporate certain objects into the story. The story ends when one player acheives all objectives.

6. Players score points for time spent as director, suggested props used, and objectives met.

#1Sandman

Posted 02 March 2013 - 04:50 AM

Tumbleweed - a multi player storytelling game

1. Each player chooses a character from a preset list. These
are the protagonists.

2. One player takes the role of director, controlling tge character's interactions.

3. The remaining players suggest props using a scribblenauts style object dictionary. The director gets to choose which props are actually used.

4. The remaining players may also throw tumbleweed. If enough tumbleweed is thrown, the directorship passes to a different player.

5. Players have randomly assigned objectives to try and incorporate certain objects into the story. The story ends when one player acheives all objectives.

6. Players score points for time spent as director, suggested props used, and objectives met.

PARTNERS