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#Actualrouncer

Posted 03 March 2013 - 06:32 PM

heres another screenshot, its 8 bit space type memory its at its limit after ~640 frames of unique data pumped into it.

bustedcapacity.png

im gonna try raising the limit to 16 bit, and see if thats enough to fit the game inside the finite space. smile.png

 

 

heres a choppy movie of it going, it actually goes full framerate +.

 


#1rouncer

Posted 03 March 2013 - 05:56 PM

heres another screenshot, its 8 bit space type memory its at its limit after ~640 frames of unique data pumped into it.

im gonna try raising the limit to 16 bit, and see if thats enough to fit the game inside the finite space. :)


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