"Tumbleweeds....who knew it would be tumbleweeds?" Were these the last words of the old-timer? His voice broke the silence of the unforgiving desert like a pile of gravel in a blender. This old man would be the savior of man-kind.
Hoss Tucker Saves the World - The Trouble with Tumbleweeds
In this 3rd person adventure, you play as the towns infamous old coot Hoss Tucker. Everyone in the tiny town of West, TX has heard the rants and conspiracies of Hoss Tucker and they have dismissed them all; from ducks running the hip-hop industry to the moon landing footage being faked because they left the lens-cap on when they really went.
Our game opens with our hero, Hoss Tucker sleeping on his recliner, having a nightmare. He awakes suddenly to the realization that tumbleweeds are planning on taking over the world!
The player will be responsible for making their way around the city and try to convince all of the citizens of the impending doom with the help of his mini-scooter. Some citizens will request favors or items before they'll listen, such as returning items that Hoss or others have borrowed. When the player is outside of the town, they might get attacked by roaming gangs of tumbleweeds. Though this reinforces what Hoss believes, none of the citizens see it happen. The combat will be basic melee with Hoss doing very bad looking pretend kung-fu and later using weapons like rakes and leaf-blowers.
Midway through the game when Hoss has warned all of the citizens, they all gather behind Hoss's back to laugh at him for being a crazy old man and generally dismiss his claims all without knowing Hoss could hear it all. This sets up the next part of the game where Hoss is determined to kill off all of the tumbleweeds to show the other citizens he isn't crazy...this time. By following clues left in the desert, talking to wild animals (one sided dialog), ease dropping on other conversations, and a hilariously brutal torture scene/mini-game involving a lighter and a tumbleweed, Hoss learns that the tumbleweeds are planning to attack during the annual summer festival and they have all gathered around Hoss's tiny mobile home to catch him before he interferes.
In the nail-biting conclusion to the game, Hoss learns that it's too late and too many of them. He rides his mini-scooter back into town, this time being chased by viciously scratchy tumbleweeds that are bent on violence and world domination! This will be played out as a survival race with the player getting to attack either side to keep from getting knocked down.
The final (?) scene of the game is Hoss entering the town during the festival, covered in minor scratches and collapsing at one of the citizens feet who dismisses him as being crazy just as a single tumbleweed crosses the scene.
After credits, the same festival scene is shown, then it slowly pulls back to show a huge wave of tumbleweeds approaching the town.
Cut to black.
Not an easy idea to play with, but that was fun! Really like the simplicity and mechanics in Servant of the Lords idea though; it made it tough to focus on my idea.