Jump to content

  • Log In with Google      Sign In   
  • Create Account

14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

#Actualgchewood

Posted 04 March 2013 - 08:09 PM

Aha. How would I adjust it to fix that then? Cos you draw a model by looping through the ModelMeshes don't you. So how can the shader set different values

for 2 different ModelMeshParts?


#1gchewood

Posted 04 March 2013 - 07:53 PM

Aha. How would I adjust it to fix that then? Cos you draw a model by looping through the ModelMeshes don't you. So how the shader be set different values

for 2 different ModelMeshParts?


PARTNERS