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#ActualSteve_Segreto

Posted 05 March 2013 - 03:59 PM

I absolutely love roguelikes! However one thing to consider is that since it is a text-only game, you should proof-read and edit your text so that it is grammatically correct and pleasing to the eye. Even your e-mail account has spelled science wrong smile.png So here goes some constructive criticism:

1. Use consistent capitalization (i.e. there is no reason why berserker is lowercase but Huscarl and Mercenary have the first letter capitalized).
2. Use a console library that allows you to read keystrokes without requiring ENTER to be pressed after each one, especially for race/class menus.
3. Consider getting an onscreen maze or outside world to explore ASAP. This is simple to do using some sort of CURSES or other ANSI terminal library. It's not acceptable to simply have a game that consists solely of "xyz fights you" followed by "abc fights you".
4. All the other menus require a single keystroke followed by enter, but the menu for collecting treasure requires "yes<ENTER>" and crashes the program without saving if you type "y<ENTER>" instead.
5. The names of your pre-made save files are ridiculous and a bit rude (Cheesy Cock and Fuck?) Try to be more professional.
6. There is no indication of how many hit points you have left, which makes it hard to decide whether to fight or flee.
7. Actually it seems like the game crashes no matter what you input for treasure pickup, so basically the game consists of exactly one fight. sad.png

I'd say this is a good attempt for a person who is about 10-13 years old. If you are that old, then congratulations, this is a good first attempt, keep trying and studying computer science, there is so much to absorb.


#3Steve_Segreto

Posted 05 March 2013 - 03:59 PM

I absolutely love roguelikes! However one thing to consider is that since it is a text-only game, you should proof-read and edit your text so that it is grammatically correct and pleasing to the eye. Even your e-mail account has spelled science wrong :) So here goes some constructive criticism:

1. Use consistent capitalization (i.e. there is no reason why berserker is lowercase but Huscarl and Mercenary have the first letter capitalized).
2. Use a console library that allows you to read keystrokes without requiring ENTER to be pressed after each one, especially for race/class menus.
3. Consider getting an onscreen maze or outside world to explore ASAP. This is simple to do uses some sort of CURSES or other ANSI terminal library, It's not acceptable to simply have a game that consists solely of "xyz fights you" followed by "abc fights you".
4. All the other menus require a single keystroke followed by enter, but the menu for collecting treasure requires "yes<ENTER>" and crashes the program without saving if you type "y<ENTER>" instead.
5. The names of your pre-made save files are ridiculous and a bit rude (Cheesy Cock and Fuck?) Try to be more professional.
6. There is no indication of how many hit points you have left, which makes it hard to decide whether to fight or flee.
7. Actually it seems like the game crashes no matter what you input for treasure pickup, so basically the game consists of exactly one fight. :(

I'd say this is a good attempt for a person who is about 10-13 years old. If you are that old, then congratulations, this is a good first attempt, keep trying and studying computer science, there is so much to absorb.

#2Steve_Segreto

Posted 05 March 2013 - 03:58 PM

I absolutely love roguelikes! However one thing to consider is that since it is a text-only game, you should proof-read and edit your text so that it is grammatically correct and pleasing to the eye. Even your e-mail account has spelled science wrong :) So here goes some constructive criticism:

1. Use consistent capitalization (i.e. there is no reason why berserker is lowercase but Huscarl and Mercenary have the first letter capitalized).
2. Use a console library that allows you to read keystrokes without requiring ENTER to be pressed after each one, especially for race/class menus.
3. Consider getting an onscreen maze or outside world to explore ASAP. This is simple to do uses some sort of CURSES or other ANSI terminal library, It's not acceptable to simply have a game that consists solely of "xyz fights you" followed by "abc fights you".
4. All the other menus require a single keystroke followed by enter, but the menu for collecting treasure requires "yes<ENTER>" and crashes the program without saving if you type "y<ENTER>" instead.
5. The names of your pre-made save files are ridiculous and a bit rude (Cheesy Cock and Fuck?) Try to be more professional.
6. There is no indication of how many hit points you have left, which makes it hard to decide whether to fight or flee.
7. Actually it seems like the game crashes no matter what you input for treasure pickup, so basically the game consists of exactly one fight. :(

I'd say this is a good attempt for a person who is about 10-13 years old. If you are that old, then congratulations, this is a good first attempt, keep trying and studying computer science, there is so much to absorb.

#1Steve_Segreto

Posted 05 March 2013 - 03:57 PM

I absolutely love roguelikes! However one thing to consider is that since it is a text-only game, you should proof-read and edit your text so that it is grammatically correct and pleasing to the eye. Even your e-mail account has spelled science wrong :) So here goes some constructive criticism:

 

1. Use consistent capitalization (i.e. there is no reason why berserker is lowercase but Huscarl and Mercenary have the first letter capitalized).

2. Use a console library that allows you to read keystrokes without requiring ENTER to be pressed after each one, especially for race/class menus.

3. Consider getting an onscreen maze or outside world to explore ASAP. This is simple to do uses some sort of CURSES or other ANSI terminal library, It's not acceptable to simply have a game that consists solely of "xyz fights you" followed by "abc fights you". 

4. All the other menus require a single keystroke followed by enter, but the menu for collecting treasure requires "yes<ENTER>" and crashes the program without saving if you type "y<ENTER>" instead.

5. The names of your pre-made save files are ridiculous and a bit rude (Cheesy Cock and Fuck?) Try to be more professional.

6. There is no indication of how many hit points you have left, which makes it hard to decide whether to fight or flee.

 

I'd say this is a good attempt for a person who is about 10-13 years old. If you are that old, then congratulations, this is a good first attempt, keep trying and studying computer science, there is so much to absorb. 


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