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#Actualairborneinf82

Posted 06 March 2013 - 10:04 AM

Perfect well I'll be getting around the implementing this in a couple days and will check back in.

I think averaging the 2 tiles is best because, at least in my game, you can do diagonal movement, and if you just used the next tile, while the loss of accuracy would still be small, the cost of movement wouldn't balance out if you went diagonal and then straight (left, right, up, down) following the diagonal movement, and I think it would be big enough of a difference to throw off the accuracy of the path finder.


#1airborneinf82

Posted 06 March 2013 - 10:03 AM

Perfect well I'll be getting around the implementing this in a couple days and will check back in.

I think averaging the 2 tiles is best because, at least in my game, you can do diagonal movement, so while it would still be small, the cost of movement wouldn't balance out if you went diagonal and then straight (left, right, up, down) following the diagonal movement, and I think it would be big enough of a difference to throw off the accuracy of the path finder.


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