I see, I definitely hope so. Should I familiarize myself with the tools, compiling their engine, etc? I don't see a point in learning Unreal Script, correct me if I'm wrong.
That project definitely sounds cool and innovative, nice idea to have infinite open spaces with no loading screens.
You seem pretty excited about it, are you related to it in any way or are you just a fan of the work?
Well, there's little harm in trying Losing time over something I'm sure I'm not interested in doing for a living. That time can be probably put to better use.
I was thinking about getting to know C++ better since I'm definitely going to need it.
If you have other ideas that'll help me become a better gameplay programmer they'll be much appreciated.
As you can see my mind is pretty much set on gameplay programming, so I hope it's understandable why I quickly reject ideas like creating my own engine.