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### #ActualHelenius

Posted 10 March 2013 - 06:26 PM

Hey Gamedev.net

I've been a long time lurker, can't seem to find any other post resembling this.

The kickstarter project for Shroud of the Avatar, has a pledge for $400, which sounds as follows: Want to be a part of the Development process? This is the level for you! Gain access to the private Developer Chat/Forums and help participate in guiding the game (estimated Developer Chat/Forums access in April 2013). You also get to help create a character in the game as well as name them. When everything’s said and done, we’ll put together a PDF document of various concepts and design documents. http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0?ref=live I've never really developed a game, but it is my dream to become one at a point, and currently working on an education towards it. What would your assessment be of this "developer" position be? Pros: I like the overall concept of the game, and have a lot of experience with Ultima Online and feel like it has been one of strongest MMORPG's ever, and therefore think I can add something to the game I have played almost all MMORPG's to ever launch on the western market(Including some korean/japanese that never made it to the west) Cons: No idea how much I will get heard, or how they will take in critique/new ideas.$400 (It's not that I can't afford it, and it is something I would like to do, so I could add it to my CV or something silly like that,or I could look at it as an investment of some sort)

### #1Helenius

Posted 10 March 2013 - 06:26 PM

Hey Gamedev.net

I've been a long time lurker, can't seem to find any other post resembling this.

The kickstarter project for Shroud of the Avatar, has a pledge for $400, which sounds as follows: Want to be a part of the Development process? This is the level for you! Gain access to the private Developer Chat/Forums and help participate in guiding the game (estimated Developer Chat/Forums access in April 2013). You also get to help create a character in the game as well as name them. When everything’s said and done, we’ll put together a PDF document of various concepts and design documents. http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0?ref=live I've never really developed a game, but it is my dream to become one at a point, and currently working on an education towards it. What would your assessment be of this "developer" position be? Pros: I like the overall concept of the game, and have a lot of experience with Ultima Online and feel like it has been one of strongest MMORPG's ever, and therefore think I can add something to the game I have played almost all MMORPG's to ever launch on the western market(Including some korean/japanese that never made it to the west) Cons: No idea how much I will get heard, or how they will take in critique/new ideas.$400 (It's not that I can't afford it, and it is something I would like to do, so I could add it to my CV or something silly like that)

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