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#ActualBrother Bob

Posted 12 March 2013 - 06:22 PM

One constant belongs to the core API, and one belongs to an extension due to the ARB-suffix. They are probably defined to the same value, but that does not mean that you should mix them. If you're using the vertex buffer functions from the core API, then you should use the standard constant. If you're using the ARB-variant of the vertex buffer object extension, then you should use the one with the ARB-suffix.


#1Brother Bob

Posted 12 March 2013 - 06:21 PM

One constant belongs to the core API, and one belongs to an extension due to the ARB-suffix. They are probably defined to the same value, but that does not mean that you should mix them. If you're using the vertex buffer functions from the core API, then you should use the standard constant. If you're using the ARB-variant of the vertex array object extension, then you should use the one with the ARB-suffix.


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