Jump to content

  • Log In with Google      Sign In   
  • Create Account

#Actualwarnexus

Posted 13 March 2013 - 10:46 AM

Break up your game into multiple classes

 

Door Class

Wall Class

Environment Class

Game Class

 

The reason why this would work is because it is a good object oriented principle to know and it will save you a lot of headaches.

You can easily remove and add object of a particular class much more easily making your game more flexible.

 

This principle will also applied to any other game object of your game like graphical effects.


#1warnexus

Posted 13 March 2013 - 10:45 AM

Break up your game into multiple classes

 

Door Class

Wall Class

Environment Class

Game Class

 

The reason why this would work is because it is a good object oriented principle to know and it will save you a lot of headaches.

You can easily remove and add object of a particular class much more easily making your game more flexible.


PARTNERS