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#ActualEddieV223

Posted 13 March 2013 - 03:48 PM

Thanks! I'll definitely wait for the OpenGL Programming Guide: The Official Guide to Learning OpenGL Version 4.3 8th Edition. About the SuperBible 6th edition, does it teach the way it teaches in the 5th edition? It taught OpenGL using a wrapper library which I didn't really like.

The openGL superbible is about 75% complete, after looking the parts over that are finished, it definitely covers openGL and not some wrapper.  It maybe even better than the  Programming Guide because it appears to be more in depth, it also has a math chapter.  However it isn't due until July at the earliest.  Both these books are great though.

 

You can get access to both of these rough cuts for free for 10 days at safari books online.  And then for 19.99 a month get access to all the books at safari books online.  That's a pretty good deal, they have a GREAT selection of books available.


#2EddieV223

Posted 13 March 2013 - 03:46 PM

Thanks! I'll definitely wait for the OpenGL Programming Guide: The Official Guide to Learning OpenGL Version 4.3 8th Edition. About the SuperBible 6th edition, does it teach the way it teaches in the 5th edition? It taught OpenGL using a wrapper library which I didn't really like.

The openGL superbible is about 75% complete, after looking the parts over that are finished, it definitely covers openGL and not some wrapper.  It maybe even better than the  Programming Guide because it appears to be more in depth, it also has a math chapter.  However it isn't due until July at the earliest.  Both these books are great though.


#1EddieV223

Posted 13 March 2013 - 12:40 PM

Thanks! I'll definitely wait for the OpenGL Programming Guide: The Official Guide to Learning OpenGL Version 4.3 8th Edition. About the SuperBible 6th edition, does it teach the way it teaches in the 5th edition? It taught OpenGL using a wrapper library which I didn't really like.

The openGL superbible is about 60% complete, after looking the parts over that are finished, it definitely covers openGL and not some wrapper.  It maybe even better than the  Programming Guide because it appears to be more in depth, it also has a math chapter.  However it isn't due until July at the earliest.  Both these books are great though.


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