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#ActualEddieV223

Posted 13 March 2013 - 12:53 PM

When you get ready to release your apps, you need to include the dll's for any libraries you used. ( and linked dynamically, in your case it seems to be glut and maybe glew? ).  As well as the microsoft runtime redistributable for your version of visual studio.  They must install the run time.  You shouldn't copy the visual studio runtime .dlls with your application.

 

Visual C++ Redistributable for Visual Studio 2012 Update 1


#3EddieV223

Posted 13 March 2013 - 12:52 PM

When you get ready to release your apps, you need to include the dll's for any libraries you used. ( and linked dynamically, in your case it seems to be glut and maybe glew? ).  As well as the microsoft runtime redistributable for your version of visual studio.  They must install the run time.  You shouldn't copy the visual studio .dlls with your application.

 

Visual C++ Redistributable for Visual Studio 2012 Update 1


#2EddieV223

Posted 13 March 2013 - 12:51 PM

When you get ready to release your apps, you need to include the dll's for any libraries you used. ( and linked dynamically, in your case it seems to be glut and maybe glew? ).  As well as the microsoft runtime redistributable for your version of visual studio.  They must install the run time.

 

Visual C++ Redistributable for Visual Studio 2012 Update 1


#1EddieV223

Posted 13 March 2013 - 12:51 PM

When you get ready to release your apps, you need to include the dll's for any libraries you used. ( and linked dynamically ).  As well as the microsoft runtime redistributable for your version of visual studio.  They must install the run time.

 


Visual C++ Redistributable for Visual Studio 2012 Update 1


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