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#ActualKnight52

Posted 14 March 2013 - 08:52 AM

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The trail of the wisp. What is it called, and how do I implement it with DirectX 9?

#2Knight52

Posted 14 March 2013 - 08:51 AM

<p><a href="https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRMWXOg2UVZAWt2o_JkN4mCMY6j2CyszDm8Qhp1cEP4Hvue2G3n">https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRMWXOg2UVZAWt2o_JkN4mCMY6j2CyszDm8Qhp1cEP4Hvue2G3n</a></p>
<p>&nbsp;</p>
<p>The trail of the wisp. What is it called, and how do I implement it with DirectX 9?</p>

#1Knight52

Posted 14 March 2013 - 08:50 AM

https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRMWXOg2UVZAWt2o_JkN4mCMY6j2CyszDm8Qhp1cEP4Hvue2G3n

 

The trail of the wisp. What is it called, and how do I implement it?


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