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#ActualMrJoshL

Posted 16 March 2013 - 01:46 PM

I recently heard about a payment platform created by Peter Sunde, co-founder of The Pirate Bay, called Flattr that works by depositing X amount of currency into your account, and on certain websites where there is a Flattr terminal, you can add a point to it, and at the end of the month your money is divided according to the points and sent to the website. I know that GIMP has a Flattr terminal, but they are FOSS, not a for-profit venture. I was thinking about (instead of paying for bandwidth for direct downloads, using PayPal, creating an LLC, or working with Steam) just distributing my game via torrent and then having a Flattr terminal on my small website. Would I make any money at all, do you think? It would be a much cheaper initial cost, but would it be worth it?

 

Do you think it would be a better decision to just have a PayPal transaction or Steam?

 

EDIT: This is just a hobby, so I'm not trying to get by on this, but I do want a little bit of compensation for my hours upon hours of heap allocator bugs smile.png


#1MrJoshL

Posted 16 March 2013 - 01:44 PM

I recently heard about a payment platform created by Peter Sunde, co-founder of The Pirate Bay, called Flattr that works by depositing X amount of currency into your account, and on certain websites where there is a Flattr terminal, you can add a point to it, and at the end of the month your money is divided according to the points and sent to the website. I know that GIMP has a Flattr terminal, but they are FOSS, not a for-profit venture. I was thinking about (instead of paying for bandwidth for direct downloads, using PayPal, creating an LLC, or working with Steam) just distributing my game via torrent and then having a Flattr terminal on my small website. Would I make any money at all, do you think? It would be a much cheaper initial cost, but would it be worth it?

 

Do you think it would be a better decision to just have a PayPal transaction or Steam?


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