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#Actualwodinoneeye

Posted 16 March 2013 - 04:54 PM

Factors have to be made overt and solutions not too subtle

 

Wasnt it Tropico that had  objects you built that coersed control of 'slaves'

 

With cavemen it would have to be fairly simple. many of the things discussed sound more like things that would be there in a villager level of social organization

 

 

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A historical factor is that nearby peoples from the local group (Cave #217)  often had relatives in them and  the blood ties would have a whole lot more impact on how people behaved


#1wodinoneeye

Posted 16 March 2013 - 04:51 PM

Factors have to be made overt and solutions not too subtle

 

Wasnt it Tropico that had  objects you built that coersed control of 'slaves'

 

With cavemen it would have to be fairly simple. many of the things discussed sound more like things that would be there in a villager level of social organization


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