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#Actualhossainiir

Posted 17 March 2013 - 12:48 AM

Hi,

try this : 

 

Matrix Trans = Matrix.Translation(5.463,0,-20);

Matrix RotX = Matrix.RotateX(DegreeToRadian(90.7396));

Matrix RotY = Matrix.RotateY(DegreeToRadian(0));

Matrix RotZ = Matrix.RotateZ(DegreeToRadian(0));

Matrix Scale = Matrix.Scaling(1,1,1);

 

TransformMatrix = Scale * RotX * RotY * RotZ * Trans;

 

This worked for me with XSI exporetd Collada.


#1hossainiir

Posted 17 March 2013 - 12:48 AM

Hi,

try this : 

 

Matrix Trans = Matrix.Translation(5.463,0,-20);

Matrix RotX = Matrix.RotateX(DegreeToRadian(90.7396);

Matrix RotY = Matrix.RotateY(DegreeToRadian(0);

Matrix RotZ = Matrix.RotateZ(DegreeToRadian(0);

Matrix Scale = Matrix.Scaling(1,1,1);

 

TransformMatrix = Scale * RotX * RotY * RotZ * Trans;

 

This worked for me with XSI exporetd Collada.


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