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#ActualAlundra

Posted 17 March 2013 - 09:08 AM

Hi,

With the advance of technology now you can read and write directly on the texture and more fast than on CPU.

A lot of engine or application have an image class who is used to work on image data.

Do you think it's still needed or compute shader is enough for all ?


#1Alundra

Posted 17 March 2013 - 08:46 AM

Hi,

With the advance of technology now you can read and write directly on the texture and more fast than on CPU.

A lot of engine or application has an image class who is used to work on image data.

Do you think it's still needed or compute shader is enough for all ?


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