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#ActualKhaiy

Posted 17 March 2013 - 09:38 PM

You should use the language you know best, which in your case sounds like C#. Plus, you already know some of an API that works with C#. That's a great recipe that you won't have with any other language or API right now.

 

The quality of games you make has everything to do with your skill as a coder and a game designer, and virtually nothing to do with the language you choose. The other factors you're hinting at are irrelevant at this point in your skill development.


#1Khaiy

Posted 17 March 2013 - 09:37 PM

You should use the language you know best, which in your case sounds like C#. Plus, you already know some of an API that works with C#. That's a great recipe that you won't have with any other language or API right now. Plus you won't gain as deep an understanding in any language if you hop around from one to another.

 

The quality of games you make has everything to do with your skill as a coder and a game designer, and virtually nothing to do with the language you choose.


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