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#ActualAressera

Posted 20 March 2013 - 01:58 AM

Since there is no official math library for OpenGL like there is for DirectX, I expect that most people either roll their own (my choice) or find an API-agnostic vector math library.


#1Aressera

Posted 20 March 2013 - 01:43 AM

Since there is no official math library for OpenGL like there is for DirectX, I expect that most people either roll their own (my choice) or find an API-independent vector math library.


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