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#ActualEddieV223

Posted 20 March 2013 - 01:18 PM

Trine and Trine 2 are great examples of 2.5d games.  They are also very beautiful games.  I think Trine 2 has the most beautiful artwork ever in a game.

 

Difference between 2.5 and 3d is that in 2.5 there is a side of a 3d model that is never view able due to control of the camera angles.  Since this side is never viewable, it doesn't need to exist, so they can display a 3d model with some of it missing and you never can tell, this is a big optimization.

 

With the resources saved they can either add more detail to the view able sides, or not and keep the hardware requirements for the end user lower.


#1EddieV223

Posted 20 March 2013 - 01:16 PM

Trine and Trine 2 are great examples of 2.5d games.  They are also very beautiful games.  I think Trine 2 has the most beautiful artwork ever in a game.

 

Difference between 2.5 and 3d is that in 2.5 there is a side of a 3d model that is never view able due to control of the camera angles.  Since this side is never viewable, it doesn't need to exist, so they can display a 3d model with some of it missing and you never can tell, this is a big optimization.


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