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#ActualBUCHANKO

Posted 23 April 2013 - 06:04 PM

nill


#3BUCHANKO

Posted 23 April 2013 - 05:58 PM

Introduction:

 

Hello everyone,

 

This is my first post on the forums, so I thought starting at "beginners" is always a good idea.

 

Basically I've seen some C++.

 

Problem:

 

I have chosen C++ and DirectX (I suppose that will be Direct3D) due to maximum performance and most flexible control (low-level ?), in high hopes I have made the right decisions.

 

Unfortunately I am a "fresh A4 list" when it comes to graphics programming or non-web game development. I am lost with the choices I made and ask for guidance:

  • I can only guess that Visual C++ is the best compiler to be using ?
  • Which DirectX would I require and where do I get it ? There are so many different versions it's all confusing, I believe I should be getting a DirectX SDK ? The latest I found linked to something to do with Windows 8, I don't even want to go near Windows 8 or they "Windows store" and whatnot.
  • Just to make it clear, DirectX is free for whatever use right ?
  • Where would I find an up-to date tutorial, dealing with C++ ? Most are outdated and based on C.

#2BUCHANKO

Posted 23 April 2013 - 05:44 PM

Introduction:

 

Hello everyone,

 

This is my first post on the forums, so I thought starting at "beginners" is always a good idea.

 

Basically I've seen some C++.

 

Problem:

 

I have chosen C++ and DirectX (I suppose that will be Direct3D) due to maximum performance and most flexible control (low-level ?), in high hopes I have made the right decisions.

 

Unfortunately I am a "fresh A4 list" when it comes to graphics programming or non-web game development. I am lost with the choices I made and ask for guidance:

  • I can only guess that Visual C++ is the best compiler to be using ?
  • Which DirectX would I require and where do I get it ? There are so many different versions it's all confusing, I believe I should be getting a DirectX SDK ? The latest I found linked to something to do with Windows 8, I don't even want to go near Windows 8 or they "Windows store" and whatnot.
  • Just to make it clear, DirectX is free for whatever use right ?
  • Where would I find an up-to date tutorial, dealing with C++ ? Most are outdated and based on C.

#1BUCHANKO

Posted 20 March 2013 - 02:38 PM

Introduction:

 

Hello everyone,

 

This is my first post on the forums, so I thought starting at "beginners" is always a good idea.

 

Basically I have completed a course on C++ as well as Java and wish to go into big game development.

 

Problem:

 

I have chosen C++ and DirectX (I suppose that will be Direct3D) due to maximum performance and most flexible control (low-level ?), in high hopes I have made the right decisions.

 

Unfortunately I am a "fresh A4 list" when it comes to graphics programming or non-web game development. I am lost with the choices I made and ask for guidance:

  • I can only guess that Visual C++ is the best compiler to be using ?
  • Which DirectX would I require and where do I get it ? There are so many different versions it's all confusing, I believe I should be getting a DirectX SDK ? The latest I found linked to something to do with Windows 8, I don't even want to go near Windows 8 or they "Windows store" and whatnot.
  • Just to make it clear, DirectX is free for whatever use right ?
  • Where would I find an up-to date tutorial, dealing with C++ ? Most are outdated and based on C.

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