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#ActualDanicco

Posted 22 March 2013 - 11:01 AM

Have you tried using the MacOS' function to set the mouse position?

 

Then you can check if you reached the screen.width, if it did, keep increasing the rotation, but moving the mouse back to the edge (thus locking it on screen). Or like 3ds max, you could set it to the other side of the window as if it did a 360...

 

Not sure if this is updated, but here's the idea: http://hints.macworld.com/article.php?story=2008051406323031


#2Danicco

Posted 22 March 2013 - 11:01 AM

Have you tried using the MacOS' function to set the mouse position?

 

Then you can check if you reached the screen.width, if it did, keep increasing the rotation, but moving the mouse back to the edge (thus locking it on screen). Or like 3ds max, you could set it to the other side of the window as if it did a 360...

 

Not sure if this is update, but here's the idea: http://hints.macworld.com/article.php?story=2008051406323031


#1Danicco

Posted 22 March 2013 - 11:01 AM

Have you tried using the MacOS' function to set the mouse position?

 

Then you can check if you reached the screen.width, if it did, keep increasing the rotation, but moving the mouse back to the edge (thus locking it on screen). Or like 3ds max, you could set it to the other side of the window as if it did a 360...


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