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#Actuallipsryme

Posted 23 March 2013 - 12:19 PM

Well of course what I was trying to say was not to use a solid color as the texture but an actual "texture". Because you will only see color banding appear clearly on those solid color gradients. Giving the backbuffer more precision won't help either as powly k also pointed out it's a (monitor)panel issue. Btw that doesn't mean that your monitor sucks xD probably 90%+ will show this behavior.


#2lipsryme

Posted 23 March 2013 - 12:19 PM

Well of course what I was trying to say was not to use a solid color as the "exture but an actual "texture". Because you will only see color banding appear clearly on those solid color gradients. Giving the backbuffer more precision won't help either as powly k also pointed out it's a (monitor)panel issue. Btw that doesn't mean that your monitor sucks xD probably 90%+ will show this behavior.


#1lipsryme

Posted 23 March 2013 - 12:18 PM

Well of course what I was trying to say was not to use a solid color as the "texture" but something else. Because you will only see color banding appear clearly on those solid color gradients. Giving the backbuffer more precision won't help either as powly k also pointed out it's a (monitor)panel issue. Btw that doesn't mean that your monitor sucks xD probably 90%+ will show this behavior.


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