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#ActualAmr0

Posted 25 March 2013 - 11:13 AM

Providing a way out of the lava is treating godmode as a "legit" feature, in which case, why stop there? If the main idea/appeal of godmode is to allow the user to explore without worrying about dying, then why not have the AI stop shooting at you in godmode altogether? Why not give it a name (and context) that makes sense in the game's world, like obtaining some legendary armor, instead of leaving the user with the feeling of uncertainty of the game's stability and ability to still function correctly in light of the "hack" that is godmode? In fact, one could even go as far as suggesting changing the game's rules such that exploration would become the game's focus in a conscious way.


#1Amr0

Posted 25 March 2013 - 09:28 AM

Providing a way out of the lava is treating godmode as a "legit" feature, in which case, why stop there? If the main idea/appeal of godmode is to allow the user to explore without worrying about dying, then why not have the AI stop shooting at you in godmode in the first place? Why not give it a name that makes sense in the game's world instead of leaving the user with the feeling of uncertainty of the game's stability and ability to still function correctly in light of the hack that is godmode? In fact, one could even go as far as changing the game's rules such that exploration will become fun in its own way.


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