A simple Dictionary of channel name to members should work just fine in the simple case.
Yeah i think so, but could you drop me whit some example code? I need some logic
I write here something what i have thinking..
every time when client connects server must send channel name to join. That channel must have less than 16 players inside. So can i have dictionary which have
1. Collection of playerclients so i can communicate with them
2. Channel name
3. number of user on that channel
Can i do like :
Dim LobbySockets As New Collection(Of LobbyConnection,String,integer)
( LobbyConnection presents new instance of our class ,was made when the client connected)