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#ActualAnddos

Posted 29 March 2013 - 10:57 AM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but some has trials

 

Microsoft visual studio - programming development

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape - 3d model development

Blender - 3d model development

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

RenderMonkey - vertex and pixel shader development

 

 

and with replies to this thread il keep adding to the list


#11Anddos

Posted 29 March 2013 - 10:56 AM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but some has trials

 

Microsoft visual studio - programming development

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape - 3d model development

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

RenderMonkey - vertex and pixel shader development

 

 

and with replies to this thread il keep adding to the list


#10Anddos

Posted 29 March 2013 - 10:55 AM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but some has trials

 

Microsoft visual studio - programming development

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

RenderMonkey - vertex and pixel shader development

 

 

and with replies to this thread il keep adding to the list


#9Anddos

Posted 29 March 2013 - 10:54 AM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but some has trials

 

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

RenderMonkey - vertex and pixel shader development

 

 

and with replies to this thread il keep adding to the list


#8Anddos

Posted 29 March 2013 - 10:52 AM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but some has trials

 

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

 

and with replies to this thread il keep adding to the list


#7Anddos

Posted 29 March 2013 - 10:51 AM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but has trials

 

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

 

and with replies to this thread il keep adding to the list


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