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#ActualNercury

Posted 30 March 2013 - 07:19 AM

Um, I believe one of the most common use cases of SDL is for window creation and input management while leaving graphics to OpenGL.


#1Nercury

Posted 30 March 2013 - 07:19 AM

Um I believe one of the most common use cases of SDL is for window creation and input management while leaving graphics to OpenGL.


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