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#Actuallipsryme

Posted 01 April 2013 - 05:24 AM

Oh my god I've finally done it smile.png....using the btAlignedArray from the bullet physics sdk.

And it is blazingly fast. With just the culling itself it takes about 0.03ms for 10k AABBs.

50k goes to around 0.53ms. 100k AABBs in 1.25ms.

 

Big thanks to everyone in here !


#3lipsryme

Posted 01 April 2013 - 05:23 AM

Oh my god I've finally done it smile.png....using the btAlignedArray from the bullet physics sdk.

And it is blazingly fast. With just the culling itself it takes about 0.03ms for 10k AABBs.

50k goes to around 0.53ms. 100k AABBs in 1.25ms.

 

Big thanks to everyone helping me on this !


#2lipsryme

Posted 01 April 2013 - 05:21 AM

Oh my god I've finally done it smile.png....using the btAlignedArray from the bullet physics sdk.

And it is blazingly fast. With just the culling itself it takes about 0.03ms for 10k AABBs.

50k goes to around 0.53ms. 100k AABBs in 1.25ms.


#1lipsryme

Posted 01 April 2013 - 05:18 AM

Oh my god I've finally done it :)....using the btAlignedArray from the bullet physics sdk.

And it is blazingly fast. With just the culling itself it takes about 0.03ms for 10k AABBs.

50k goes to around 0.53ms.


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