Jump to content

  • Log In with Google      Sign In   
  • Create Account

FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


#ActualÁlvaro

Posted 05 April 2013 - 12:08 PM

It looks like Megahertz and I have different ideas of what a MMORPG is. "MM" stands for "massively multiplayer", which already implies a level of infrastructure that a single person cannot accomplish.

What's an example of a MMORPG built by a single person?

EDIT: From the Wikipedia page on MMORPGs:

The cost of developing a competitive commercial MMORPG title often exceeded $10 million by 2003. These projects require multiple disciplines within game design and development such as 3D modeling, 2D art, animation, user interfaces, client/server engineering, database architecture, and network infrastructure.


#3Álvaro

Posted 05 April 2013 - 12:05 PM

It looks like Megahertz and I have different mental images of what an MMORPG is. "MM" stands for "massively multiplayer", which already implies a level of infrastructure that a single person cannot accomplish.

What's an example of a MMORPG built by a single person?

EDIT: From the Wikipedia page on MMORPGs:

The cost of developing a competitive commercial MMORPG title often exceeded $10 million by 2003. These projects require multiple disciplines within game design and development such as 3D modeling, 2D art, animation, user interfaces, client/server engineering, database architecture, and network infrastructure.


#2Álvaro

Posted 05 April 2013 - 12:05 PM

It looks like Megahertz and I have different mental images of what an MMORPG is. "MM" stands for "massively multiplayer", which already implies a level of infrastructure that a single person cannot accomplish.

What's an example of a MMORPG built by a single person?

EDIT: From the Wikipedia page on MMORPGs:

The cost of developing a competitive commercial MMORPG title often exceeded $10 million by 2003.[39] These projects require multiple disciplines within game design and development such as 3D modeling, 2D art, animation, user interfaces, client/server engineering, database architecture, and network infrastructure.


#1Álvaro

Posted 05 April 2013 - 12:00 PM

It looks like Megahertz and I have different mental images of what an MMORPG is. "MM" stands for "massively multiplayer", which already implies a level of infrastructure that a single person cannot accomplish.

What's an example of a MMORPG built by a single person?

PARTNERS