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#ActualEddieV223

Posted 05 April 2013 - 02:42 PM

Just finished my first book (beginning c++ through game programming), and I was able to make games like Zork and a blackjack game (which is the last program in the book), but I know nothing about making any sort of graphics/interface, so I was just wondering.

 

I was going to get Game Coding Complete, but it seems like it uses C# and LUA codes, and I'm trying to stick to C++, but if it's the right book for me now, I'll get it. So can someone give me an advice about that? What should I do next?

Game Coding Complete does not use c#.  Though it may have a chapter or two on scripting using lua, it really is a c++ book.  However I would imagine it's way over your head right now.  I suggest you pickup a library like SFML and start cranking out some 2d games.  I suggest SFML because it is object oriented.  Get the nightly from the forums for pre built version SFML2.0 binaries.


#1EddieV223

Posted 05 April 2013 - 02:40 PM

Just finished my first book (beginning c++ through game programming), and I was able to make games like Zork and a blackjack game (which is the last program in the book), but I know nothing about making any sort of graphics/interface, so I was just wondering.

 

I was going to get Game Coding Complete, but it seems like it uses C# and LUA codes, and I'm trying to stick to C++, but if it's the right book for me now, I'll get it. So can someone give me an advice about that? What should I do next?

Game Coding Complete does not use c#.  Though it may have a chapter or two on scripting using lua, it really is a c++ book.  However I would imagine it's way over your head right now.  I suggest you pickup a library like SFML and start cranking out some 2d games.  


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