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#Actualmoljac024

Posted 07 April 2013 - 03:30 PM

Hey thanks for that suggestion! Crafty certainly looks nice.

 

Also, if anyone else might be interested in this topic, I have found this: http://ntt.cc/2011/01/31/66-open-source-javascript-game-engine-for-serious-developers.html

Seems like there are a lot of these engines/frameworks and that's awesome.

 

You are right though. Speed of canvas shouldn't be an issue for a simple game like this that isn't even real-time.

 

I'm still not sure of how exactly I should achieve my goal but I'll play around with canvas and see where I end up.


#1moljac024

Posted 07 April 2013 - 03:29 PM

Hey thanks for that suggestion! Crafty certainly looks nice.

 

Also, if anyone else might be interested in this topic, I have found this: http://ntt.cc/2011/01/31/66-open-source-javascript-game-engine-for-serious-developers.html

Seems like there are a lot of these engines/frameworks and that's awesome.

 

You are right though. Speed of canvas shouldn't be an issue for a simple game like this that isn't even real-time.


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