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#ActualFrenetic Pony

Posted 16 April 2013 - 12:37 AM

Sprites could work for fog if you're targeting low power systems. If you're targeting high power systems (the new consoles/high end PCs) you'll want atmospheric scattering EG: http://www.cs.berkeley.edu/~ravir/papers/singlescat/scattering.pdf and for godrays something like: http://download-software.intel.com/sites/default/files/LightScatteringGDC2013_final.pdf


#1Frenetic Pony

Posted 15 April 2013 - 10:49 PM

Sprites could work for fog if you're targeting low power systems. If you're targeting high power systems (the new consoles/high end PCs) you'll need atmospheric scattering EG: http://www.cs.berkeley.edu/~ravir/papers/singlescat/scattering.pdf and for godrays something like: http://download-software.intel.com/sites/default/files/LightScatteringGDC2013_final.pdf


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