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#ActualMARS_999

Posted 18 April 2013 - 05:06 PM

b2Vec2 position = body->GetPosition();

 

I get the positions form Box2d so the coordinates should be done in physics terms...

 

then I use that variable to draw the object


#1MARS_999

Posted 18 April 2013 - 05:05 PM

b2Vec2 position = body->GetPosition();

 

I get the positions form Box2d so the coordinates should be done in physics terms...


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