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#ActualAzaral

Posted 19 April 2013 - 10:49 PM

It really depends on the detail you want your end stats to have. There are a lot of alloys and the applications of them can get pretty specific. The alloys are made largely for industrial applications.

If you like, send me a PM describing the level of detail you want to get into in your items and I can help you devise something. It's really too complicated for forum posting, and I'm really not ALL that knowledgeable. It's like the difference between a guy who is a hobby machinist, and a guy that machines complicated parts all day long following very specific engineering requirements. Luckily though, for bringing blacksmithing into a game it's more than enough, unless you want a full on metallurgical simulation running in your game.


#2Azaral

Posted 19 April 2013 - 10:47 PM

It really depends on the detail you want your end stats to have. There are a lot of alloys and the applications of them can get pretty specific. The alloys are made largely for industrial applications.

If you like, send me a PM describing the level of detail you want to get into in your items and I can help you devise something. It's really too complicated for forum posting, and I'm really not ALL that knowledgable


#1Azaral

Posted 19 April 2013 - 10:44 PM

It really depends on the detail you want your end stats to have. There are a lot of alloys and the applications of them can get pretty specific. The alloys are made largely for industrial applications.

If you like, send me a PM describing the level of detail you want to get into in your items and I can help you devise something.


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